Crystal Space
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Author Topic: Compiling  (Read 10230 times)
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« on: July 25, 2007, 04:51:53 pm »

I read the sites thing on how to compile but I don't understand it. I would like someone to explain it or if possible, could someone make it into an exe for me?
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jorrit
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« Reply #1 on: July 25, 2007, 05:52:54 pm »

Quote from:  link=topic=1371.msg6274#msg6274 date=1185378713
I read the sites thing on how to compile but I don't understand it. I would like someone to explain it or if possible, could someone make it into an exe for me?

What part of the manual didn't you understand? I cannot explain it all here as that would be the same as what is written in the manual. So I need to know what in particular you don't understand.

Greetings,
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« Reply #2 on: July 25, 2007, 06:30:42 pm »

Pretty much all of it I'm clueless with...Is there any way to just get an exe if it is to hard to explain?
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jorrit
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« Reply #3 on: July 25, 2007, 07:16:34 pm »

Quote from:  link=topic=1371.msg6276#msg6276 date=1185384642
Pretty much all of it I'm clueless with...Is there any way to just get an exe if it is to hard to explain?

Crystal Space is not that useful if you don't know how to use a compiler. Perhaps you should first try to learn a bit on how to do that.

We don't have an exe for Crystal Space but you can download CELstart (http://www.crystalspace3d.org/main/CELstart) and a few demos. Using CELstart you can make games using Python and/or XML scripting.

Greetings,
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retro world
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« Reply #4 on: May 30, 2009, 09:19:46 am »

am new too and I still dont know how to use crystal space but is the compiler like a language program.. if yes which is the best to use with it
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