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Author Topic: NURBS support?  (Read 2926 times)
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« on: September 07, 2007, 05:16:54 am »

Forgive me if this is a noob question, but does CrystalSpace support NURBS surfaces?  I know OpenGL2.0 supports them, but I'm fuzzy on whether the CrystalSpace engine can.
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Darek
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« Reply #1 on: September 11, 2007, 07:36:16 am »

CS supports bezier surfaces
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