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Author Topic: LOD meshes in Blender2Crystal  (Read 2520 times)
bookeater2
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« on: October 19, 2007, 08:10:06 pm »

How can I add LOD to meshes in Blender2Crystal, like these functions but automatically




virtual void  AddMeshToStaticLOD (int lod, iMeshWrapper *mesh)=0
  Set a given child mesh at a specific lod level.
 
virtual iLODControl *  CreateStaticLOD ()=0
  Create a LOD control for this mesh wrapper. 
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