Crystal Space
Welcome, Guest. Please login or register.
October 26, 2014, 04:59:20 am

Login with username, password and session length
Search:     Advanced search
9011 Posts in 2044 Topics by 8828 Members
Latest Member: Saikjanna
* Home Help Search Login Register
+  Crystal Space
|-+  Crystal Space Development
| |-+  Support
| | |-+  How do I actually start something?
« previous next »
Pages: [1] Print
Author Topic: How do I actually start something?  (Read 2424 times)
Newbie
*
Posts: 2


View Profile Email
« on: October 28, 2007, 09:34:20 pm »

Hey all,

I'm new to Crystal Space, as you could probably tell from the question I'm asking. I just download the 1.2 Crystal Space Source Archive, and am completely lost as to what my next step is so that I can actually start my game. I'm by no means new to game programming, but a little bit lost when it comes to new engines, or w/e the correct term for Crystal Space would be. Any and all help would be much appreciated.

Thanks,
Merc
Logged
bookeater2
Newbie
*
Posts: 45


View Profile Email
« Reply #1 on: October 28, 2007, 10:35:03 pm »

after building the source look at simple1, simplemap, and walktest.exe and get familiar with those, then depending on what compiler you are using you can start a new project and copy the tutorial code to get started. Then you might want to look into how you are going to make maps models etc.
Logged
Newbie
*
Posts: 2


View Profile Email
« Reply #2 on: October 28, 2007, 11:37:41 pm »

Where would i go to build the source? Is there anything within the zip file, or would I have to use a compiler already on my computer? If so, what would I load into it to build? Sorry for so many questions, but there is a small gap in my game development knowledge, and this is it =/

Thanks,
Merc
Logged
Darek
Newbie
*
Posts: 48



View Profile
« Reply #3 on: October 29, 2007, 01:41:52 am »

You can read Documentation and Tutorials section on the www site.
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 5.707 seconds with 15 queries.