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Author Topic: mesh to mesh with sockets  (Read 1992 times)
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« on: June 25, 2005, 11:16:10 am »


is there anyone who has already done something with sockets (attaching a mesh to a mesh). I've found an explanation but can't figure out what to do:

It says that you have to add the following line behind the mesh tags:

<socket name="..." mesh="i" submesh="j" tri="k"/>

I have 2 cal3d files now. How do i link them to each other?

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