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Author Topic: just starting  (Read 3289 times)
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« on: December 28, 2007, 06:31:08 am »

Well I'v been using blender for about a year and i keep hearing about crystal space so i decided to start using it

if i run into any problems ill post them, and if theres any tips you have for noobs, or any stuff i should download to help me start out please tell me

thanks,
Justin(aka mack)

edit: do i not have a name?! or is that the way this board works?
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« Reply #1 on: December 28, 2007, 06:00:14 pm »

Ok, I've ran into my first problem:

I've downloaded crystal space but now how do I install it, and do i have to know any programing languages to use cs?
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dingobloo
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« Reply #2 on: December 29, 2007, 05:22:08 pm »

Quote from:  link=topic=1558.msg7026#msg7026 date=1198861214
Ok, I've ran into my first problem:

I've downloaded crystal space but now how do I install it, and do i have to know any programing languages to use cs?

To use crystalspace: yes!

To use celstart: yes, but occasionally no, blend2crystal will output simple python scripts for you if you stay within the confines of what it wants, but it's usually best to know a language (C++ or Python.
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« Reply #3 on: December 31, 2007, 03:20:31 am »

thanks for replying

well i know python a little bit but not much, i will probably be looking at other peoples stuff and taking it apart to understand it more


and about installation, i was reading the documentation on the main pages and it said something about building cs
does that mean i have to manualy put everything together or is there an installer for it?

edit: after reading some of the other stuff i dont think i know enough about computers to do this :/
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dingobloo
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« Reply #4 on: January 01, 2008, 10:57:29 pm »

Quote from:  link=topic=1558.msg7031#msg7031 date=1199067631
thanks for replying

well i know python a little bit but not much, i will probably be looking at other peoples stuff and taking it apart to understand it more


and about installation, i was reading the documentation on the main pages and it said something about building cs
does that mean i have to manualy put everything together or is there an installer for it?

edit: after reading some of the other stuff i dont think i know enough about computers to do this :/

If you're concerned about the compilation part of CS I would recommend using CelStart, it's a pre-built scripting environment for CEL where you can script complete games in python, with a few examples, you lose very little of the power as the behavior drives CEL programs regardless of language.
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« Reply #5 on: January 06, 2008, 01:08:30 am »

ok, well i already installed celstart so i guess im gonna mes around with that for now
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