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Author Topic: Crystal World=)  (Read 2875 times)
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« on: February 28, 2008, 09:22:26 pm »

1) Hi, i want too ask you, i am always interesting that can Crystal Space rendering large terrains, or another way - can Crystal space that what we see in games like Gothic (1-3), Oblivion, Two worlds.

2)What is maximum comfortable pollycount can Crystal space rendering ( to understand my question i compare to you Unreal engine 3, creators of what boast it because it can comfortabely render 3 million polygon on the screen).

P.S. Sorry if my questions shows you stupid, and sorry for my bed english=)
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