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Author Topic: A Dark world  (Read 6354 times)
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« on: March 21, 2009, 10:27:55 am »


I want to create a really dark world... Though when I create no lights in the engine it's still bright, I tried to set the Ambient light to csColor(0, 0, 0) though no success.
Anyone knows how to get that effect I want?


Hmm it seems like it works now, though I haven't changed the code at all? I'd like to know as of why it did like this? I don't like irregular behaviour Tongue
« Last Edit: March 21, 2009, 01:07:16 pm by Groogy » Logged
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« Reply #1 on: May 18, 2009, 07:36:35 pm »


  it's a bit hard to say without knowing the CS version you use (and revision if it's a SVN checkout).
One possibility is that you previously had some lights in the level and relit the map (thus generating lightmaps).
When later the light was removed, the lightmaps had to be deleted or recomputed for the change to be apparent.
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