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Author Topic: Change behaviours in game  (Read 2425 times)
zamme
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« on: September 27, 2009, 05:52:25 pm »

Hi all.

Is it possible to change behaviours when are in game?
I want to select other entity and bring its behaviour to the other entity with its property classes.
Exchange the behaviours of two entities. I've tried with iCelEntity->SetBehaviour() without succes.
CS and CEL trunk versions 2 months ago aprox.

Thanks.
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