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Change behaviours in game
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Topic: Change behaviours in game (Read 2174 times)
zamme
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Posts: 16
Change behaviours in game
«
on:
September 27, 2009, 05:52:25 pm »
Hi all.
Is it possible to change behaviours when are in game?
I want to select other entity and bring its behaviour to the other entity with its property classes.
Exchange the behaviours of two entities. I've tried with iCelEntity->SetBehaviour() without succes.
CS and CEL trunk versions 2 months ago aprox.
Thanks.
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