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Author Topic: Crystal Space into a Qt interface  (Read 2101 times)
Marc501
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« on: June 16, 2010, 01:22:04 am »

Hi,

Do you think it's possible to use Crystal Space 3d engine in QWidget like this (http://www.ogre3d.org/tikiwiki/QtOgre) for Ogre3D ?

if yes : how??

Thanks for answering
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Develazyoper
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« Reply #1 on: June 16, 2010, 11:33:06 am »

Possible, sure.

How? Well, you could write a new canvas plugin for embedding in Qt, for example as done for wxWidgets with the wxgl plugin in CS.

Alternatively, CS has a “generic” embedding canvas plugin embedgl; it does pretty much nothing, so it's the applications responsibility to set up a GL context and whatnot.
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Marc501
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« Reply #2 on: June 16, 2010, 08:55:21 pm »

Thanks for answer

I think i'll write a new canvas plugin
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Vincent
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« Reply #3 on: November 23, 2010, 12:59:51 pm »

Hello,

  it's quite a bit late, but there was some work done about a Qt4 canvas,
which you can find in CSExtra SVN repository :
https://www.crystalspace3d.org/trac/CS/browser/CSExtra/trunk/plugins/csqt4
I've no idea how advanced it is, whether it's working or not...
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