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Metalnos
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« on: October 06, 2010, 08:54:58 am » |
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Okay I was able to compile CS (but with a few errors) with MSVC 2008 C++. Anyways I started running the walktest.exe and some of the graphics are checkereboard textured even on the flames (weird?). In the command prompt it says: DEBUG: Sound System Software Renderer Initializing...
crystalspace.maploader.parse.image: Could not load image '/lib/std/castle/fire1.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'fire1.png', using checkerboard instead [node: world,textures,texture(name=fire1.png)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/castle/wood_barrel_n.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'BUMPwood_barrel_n.png', using checkerboard instead [node: world,textures,texture(name=BUMPwood_barrel_n.png)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/castle/metal_pipes1_n.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'BUMPmetal_pipes1_n.png', using checkerboard instead [node: world,textures,texture(name=BUMPmetal_pipes1_n.png)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/castle/castle-window-n.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'BUMPcastle-window-n.png', using checkerboard instead [node: world,textures,texture(name=BUMPcastle-window-n.png)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/castle/castle_ray.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'castle_ray.png', using checkerboard instead [node: world,textures,texture(name=castle_ray.png)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/castle/crystal.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'crystal.png', using checkerboard instead [node: world,textures,texture(name=crystal.png)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/castle/crystal_n.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'BUMPcrystal_n.png', using checkerboard instead [node: world,textures,texture(name=BUMPcrystal_n.png)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/castle/CS-flag.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'CS-flag.png', using checkerboard instead [node: world,textures,texture(name=CS-flag.png)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/castle/star.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'star.png', using checkerboard instead [node: world,textures,texture(name=star.png)]
crystalspace.maploader.parse.image: Could not load image 'lightmaps/lightmap_interior_Cube.012_0.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'lightmap_interior_Cube.012_0', using checkerboard instead [node: world,textures,texture(name=lightmap_interior_Cube.012_0)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/cslogo2.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'cslogo2', using checkerboard instead [node: library,textures,texture(name=cslogo2)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/explo.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'explo', using checkerboard instead [node: library,textures,texture(name=explo)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/raindrop.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'raindrop', using checkerboard instead [node: library,textures,texture(name=raindrop)]
crystalspace.maploader.parse.image: Could not load image '/lib/std/spark.png'. Unknown format!
crystalspace.maploader.parse.texture: Could not load texture 'spark', using checkerboard instead [node: library,textures,texture(name=spark)] WARNING! Object 'Cube.579' is not closed! WARNING! Object 'bment2_tables.001' is not closed! WARNING! Object 'Cylinder.230' is not closed! WARNING! Object 'Cube.577' is not closed! WARNING! Object 'Mesh.002' is not closed! WARNING! Object 'Mesh.001' is not closed! ... Total level load time: 6.503 seconds
Any idea why this is happening?
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