- Jorrit implemented the first primitive support for Blender gamelogic.
Partial support for keyboard sensor (only with hardcoded 'p' key,
I still have to transform blender keycodes to CS) and the movement
actuator (only with relative movement). Added 'game1.blend' to show
this. First rotate the camera to see Suzanne. Then press 'p' to
move it upwards.
This is still very primitive. Don't expect too much of it. But it is a start