Crystal Space
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Author Topic: iPhone  (Read 6334 times)
Ickywmb
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« on: December 08, 2008, 05:48:02 am »

I am working on a game for the iphone, mac, and pc and would like to use crystal space. However, the iphone is not a supported crystal space platform. I have some experience with C++ and Objective-C. Can anyone let me know what I might do to make crystal space work on the iphone? Since it works on OS X, I feel like there would only be a few implementation differences because of the different interface. Can anyone point me in the right direction?
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Xordan
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« Reply #1 on: December 30, 2008, 10:24:05 pm »

I am working on a game for the iphone, mac, and pc and would like to use crystal space. However, the iphone is not a supported crystal space platform. I have some experience with C++ and Objective-C. Can anyone let me know what I might do to make crystal space work on the iphone? Since it works on OS X, I feel like there would only be a few implementation differences because of the different interface. Can anyone point me in the right direction?

I'd start by trying to compile Smiley Report any compile errors in a trac ticket. I might be getting an iphone soon so I'll probably give this a go.
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Achhadchi
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« Reply #2 on: April 04, 2013, 05:48:40 pm »

i just bought an iphone today Cheesy
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Joycepaul
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« Reply #3 on: July 06, 2013, 10:13:05 am »

great to hear, I would love to try your game on my iphone 4
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