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| | |-+  A tutorial related to setting up a UI overlay would be nice
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Author Topic: A tutorial related to setting up a UI overlay would be nice  (Read 6078 times)
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« on: October 11, 2011, 07:02:51 pm »

I didn't get through the entire manual yet... for CS version 2.0.

I'd like to request a tutorial based around either a 2D program or putting an overlay on top of the render.
Specifically I'm looking for fast easy knowledge of how to get the CEGUI plugin loaded
and used in the application as well as drawing images or whatever over the render for a UI.

I admittedly haven't had free time lately to experiment a lot and see what fails,
I assume most or all of this is done in the frame function just before or after the view is rendered
by the render manager.

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« Reply #1 on: October 11, 2011, 07:06:40 pm »

What I usually do is to look at some of the example apps. In this case ceguitest.

But yes, a real tutorial would be great.

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« Reply #2 on: October 11, 2011, 07:57:18 pm »

Oh nice.

I didn't notice all of the code in the apps folder.
So my new request is big bold idiot proof words after the tutorials
saying something like, "Look at the test and sample app code for more info."

This saves from my next questions about the terrain system I'll wait
till after looking over all of the samples.

Thank you very much for CS and all.
It gives me hope I can get a dream game or two made.
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« Reply #3 on: September 19, 2017, 08:22:13 am »

All right! Thanks for the information! I will be following your recommendations!
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