Crystal Space
Welcome, Guest. Please login or register.
December 23, 2014, 12:37:54 am

Login with username, password and session length
Search:     Advanced search
9032 Posts in 2046 Topics by 9306 Members
Latest Member: Marjoriechapp
* Home Help Search Login Register
+  Crystal Space
|-+  Crystal Space Development
| |-+  General Crystal Space Discussion
| | |-+  Wheezy i386
« previous next »
Pages: [1] Print
Author Topic: Wheezy i386  (Read 28749 times)
demaxfa
Newbie
*
Posts: 2


View Profile Email
« on: March 14, 2012, 07:53:56 pm »

Missing
  bullet               (physics)
  cg                   (rendering)
  jackasyn             (audio)
  java                 (bindings)
  perl                 (bindings)
  vgvm                 (image)
  wxwidgets            (gui)
I canot find uper packages in my repository?HuhHuhHuhHuhHuhHuh

Help how to install them???
Dem
Logged
jorrit
Administrator
Hero Member
*****
Posts: 1706


View Profile
« Reply #1 on: March 14, 2012, 08:09:37 pm »

Not all packages are required. The ones you listed are pretty optional so you could
do without.
The two most important ones to try to get are bullet and cg.

'cg' can usually be found as the nvidia-toolkit package but note that it is an
non-free package.

'bullet' I don't know. What distro are you using?

Greetings,
Logged
demaxfa
Newbie
*
Posts: 2


View Profile Email
« Reply #2 on: March 15, 2012, 04:47:19 pm »

Debian testing (Wheezy i386)
Logged
kickvb
Global Moderator
Jr. Member
*****
Posts: 79


View Profile
« Reply #3 on: March 19, 2012, 03:58:43 pm »

Have you looked at the specific page for Debian users in the manual? : http://www.crystalspace3d.org/docs/online/manual-2.0/Debian.html

You may find some info e.g. for Cg and Bullet.
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 5.163 seconds with 17 queries.