From what I've read in the CS site Fuel game is made with CS and CEL. In their site theri is a ppt presentation about the architecture of Fuel http://www.firetoads.com/data/fuel_architecture.ppt
. I checked it in order to see how CS is used by a commercial and promising game.
But neither CS or CEL where mentioned anywhere in the presentation. In fact in the intro it says that the 9 primary technologies developed where: Landscape engine, Quadtrees, Physics system, Menu system, Graphics, Sound / Surface, AI, Water system, Shrub system. And then the presentation presents each one of them.
So my two questions are these: are CS and Fuel related and how?