It seems with the new cvs cel building on windows, there is an error building the actormove plugin. At line 488, there is ambiguity with databuf->Add
This is just a temporary fix, so you might want to tailor it.
at line 488, I canged this:
databuf->Add((long int)spr3d->GetCurFrame ());
And it compiled. I'm not sure if it should be long, short, etc. for that specific value, but you get the idea.