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Author Topic: Open Outcast: looking for 2d/3d artists  (Read 4391 times)
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« on: February 05, 2006, 10:43:19 pm »

Hi everybody!

To describe our project in a few words:
The Open Outcast project tries to create an inofficial successor of Outcast because the official one, Outcast 2, was canceled. The game is based on CEL/CS and should be portable and free for everybody. It's a non-commercial project for all the people who were disappointed when Outcast 2 was finally canceled and everybody who likes adventure/action games with good storyline and much freedom (nonlinear gameplay).


If you know the original Outcast game you maybe remember the huge regions, big cities and impressive wildlife (it was 1999 back then!)

While our coding team is advancing pretty well at the moment we're looking for 2d/3d artists.

The vacant jobs are mainly leveldesign/texture creation and conceptual art.
So if you can handle 3dsmax/Blender or some graphics program to create 2D art we'd be happy to hear from you

Feel free to visit us at
« Last Edit: February 05, 2006, 10:45:11 pm by Dr_Ompaa » Logged

oOC Project: Coding Leader
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Posts: 1706

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« Reply #1 on: February 06, 2006, 06:29:44 am »

You really seem to have a nice project going on there. Good luck!

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