I was thinking about using this awesome looking piece of code for my project (its an Xcom like game, basically) but I do have a specific question that didnt seem to be addressed in a manual - is it possible to create a scheme for a level that will later be populated by random objects? As far as I understood the levels are static after they are created - you cant dynamically alter them after the game has started. If it can be done at present is it possible for me and my team to write a plugin that supports that, as in does Crystal Space have the technological capacity to allow random level generation? If so, how long will that take (approximately, obviously

)?