Hi all
I'm very new in crystal space, so this is probably a rookie question. Or acctually it's more like a request.
I'm in the proces of making a 3D game, and have reached the point where I want to begin to model and animate my characters and all the other game elements.
What I need to know is more or less how crystal space works together with 3D studio max. Is there any general problems that I need to know before I start?
- Will I get problems with my textures?
- Will my character animations work, if i use biped?
- In which format should I save my animations/models in order to be able to export them into CS?
Stuff like that. Things i need to consider before I start. I know that these questions probably generate some very long answers, so if you know of some documentation I can find on the web, that would be cool to.
I hope some of you pros outthere can push me in the right direction.
Thanks.
Frimann