so the whole CS directory is now installed in that file? (so threes no need to make an install file?, I can just do the tutorial as if it's installed to that directory??) (no I don't get an error but I still would like to install for others that may ever need the CS engine.)
Not really sure what you mean. The installation step does not create a single installation file. Instead, it copies the libraries (.a files), headers (.h files), documentation (.html files), and other resources into a separate directory tree (usually into /usr/local). The idea is that you can then delete the entire original CS source tree yet still be able to build CS client applications by utilizing the installed library and header files.
It is okay to skip this step and just leave the library and header files in the CS directory because you can build client applications by accessing the .a and .h files directly from the CS directory, rather than from /usr/local.
Why you get an error during 'make install' but not when invoking the commands manually is unknown. It may be that Windows just doesn't handle well the execution so many commands in such quick succession.
"You may need adjust the ambient lighting which the engine applies when it lights the maps. This may be necessary if you find that the scenes appears too dark. You can do this by setting ambient lighting values via the following configuration commands from the command-line. The default value for these settings is 20. If that is too dark for you, try using a higher value.
I'm pretty sure that this documentation is from the MacOS/X instructions (which I wrote), so they probably won't apply to your situation. Anyhow, I'm not sure that that information is relevant any longer.
also in testmap when I hit 0 to jump it didn't so I hit it 3 times quick and it crashed, I repeated this sevral times, it continues is that supost to happen?
For crashes, you probably will want to run in the debugger so that you can present a backtrace showing where the crash occurred.