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Topic: Blender (Read 4024 times)
Erik
Guest
Blender
«
on:
April 10, 2005, 01:50:35 am »
Can I use the blender3d program to make models and animations and import them into CS?
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intruder_xo
Newbie
Posts: 10
Blender
«
Reply #1 on:
April 10, 2005, 11:16:09 pm »
Hello Erik,
Yes you can, but you need to export them into Cal3d format, they have some plugin available to do that. Also if you take a look at the community site you will see tutorial on how to make them.
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morgul
Newbie
Posts: 20
Re: Blender
«
Reply #2 on:
August 09, 2005, 09:28:50 am »
Actually, I would venture to say that blender is the best supported modeling program for CS.
--Chris
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dingobloo
Idle Extrordinare.
Global Moderator
Full Member
Posts: 125
Re: Blender
«
Reply #3 on:
October 23, 2005, 05:45:15 am »
No venturing required, blender IS the best supported modeller for CS.
The feature list of blender2crystal,physics,shader,entity scripting and physics support is unparralleled by any CS exporter (and evensome proprietary game engine editors) in an almost embarrassing fashion.
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deckerego
Full Member
Posts: 149
Re: Blender
«
Reply #4 on:
October 24, 2005, 02:51:12 am »
Along the same lines, blender2crystal is currently allowing you to export spr3d libraries... so you can do animated genmeshes without the cal3d plugin.
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