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Author Topic: Cannot open include file: 'igeom/collider.h' : No such file or directory  (Read 7547 times)
willjm
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« on: November 10, 2005, 08:18:34 pm »

Hello, I was playing around with collision detection and reading section  "5.8.2 Doing Collision Detection". In this section it lists some include files to use when implementing collision detection.

Quote
Include Files

The include files useful for this section are:

    

#include "iutil/object.h"
#include "iutil/plugin.h"
#include "igeom/collider.h"
#include "igeom/polymesh.h"
#include "iengine/mesh.h"
#include "cstool/collider.h"

I included these files in my application and received the error "Cannot open include file: 'igeom/collider.h' : No such file or directory". I went to C:\CS\include\igeom to see if the file was really not there and it is not. Is this file supposed to be there or has it been moved to a new location? If so, the documentation in that section needs to be updated to reflect the change. Currently I am using Stable Release 0.98. As always, thanks for your help.
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jorrit
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« Reply #1 on: November 10, 2005, 08:27:43 pm »

Hello, I was playing around with collision detection and reading section  "5.8.2 Doing Collision Detection". In this section it lists some include files to use when implementing collision detection.

Quote
Include Files

The include files useful for this section are:

    

#include "iutil/object.h"
#include "iutil/plugin.h"
#include "igeom/collider.h"
#include "igeom/polymesh.h"
#include "iengine/mesh.h"
#include "cstool/collider.h"

I included these files in my application and received the error "Cannot open include file: 'igeom/collider.h' : No such file or directory". I went to C:\CS\include\igeom to see if the file was really not there and it is not. Is this file supposed to be there or has it been moved to a new location? If so, the documentation in that section needs to be updated to reflect the change. Currently I am using Stable Release 0.98. As always, thanks for your help.

Are you reading the documentation from 0.98 or from 0.99? It appears as if you are reading the wrong documentation.

Greetings,
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willjm
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« Reply #2 on: November 10, 2005, 08:32:23 pm »

This is the URI for the page I have been reading. I access it by following the link for the 0.98 documentation.

http://www.crystalspace3d.org/docs/online/manual-0.98/cs_112.html#SEC235
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willjm
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« Reply #3 on: November 10, 2005, 09:28:00 pm »

I assume that the documentation for Version 0.98r004 is supposed to be read from the Stable Release 0.98 documentation. If that's not the case, I am reading the wrong documentation. Which documentation should I be reading then, Stable Release 0.98 or Bleeding Edge CVS?
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sunshine
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« Reply #4 on: November 11, 2005, 01:05:48 am »

For the CVS version, use http://www.crystalspace3d.org/docs/online/manual/

For the 0.98 release, use http://www.crystalspace3d.org/docs/online/manual-0.98/

You can also just use the documentation at CS/docs/manual/html/index.html (assuming that was the structure at the time of the 0.98 release; if not, it was probably CS/docs/html/index.html).
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