I want to make MMORPG (based on 2D game
www.toadwater.com) that uses changeable terrain.
Players should be able to plant trees (and have those trees grow), build houses, chip rocks, and dig holes. Im not looking for realistic simulation of hole digging, but ability to make a hole with one click, and a ditch with few more is needed.
How hard is to do something like that?
And if not in CS, where would it be possible to implement?
Thanks for any help