I had got this far, but am unsure how to go from here to actually display the model in a level?
thankyou so much for your help,
Ah ok. That's something else from loading
After loading the model from the library it will have created a mesh factory with some name (the name you gave it in Blender). To find that do:
iMeshFactoryWrapper* factory = engine->FindMeshFactory ("somename");
Then you can create a mesh from that:
csRef<iMeshWrapper> mesh = engine->CreateMeshWrapper (factory, "bla", sector, csVector3 (x, y, z));
mesh->GetMovable ()->UpdateMove ();
That's it. For more information check out the simple2 tutorial in the manual. Some of these concepts are explained there too.