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Author Topic: Build errors with VC8  (Read 1966 times)
paganwarrior
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« on: January 27, 2006, 09:22:21 am »

I tried to build the pseudo-stable-rc CS with VC2005 Express.  201 ok, but 7 not. Here is the log:


------ Build started: Project: plgsprie, Configuration: Debug Win32 ------
Linking...
LINK : warning LNK4076: invalid incremental status file '..\..\sprie.ilk'; linking nonincrementally
   Creating library ..\..\out\debug8\build\plgsprie\plgsprie.lib and object ..\..\out\debug8\build\plgsprie\plgsprie.exp
sprie.obj : error LNK2019: unresolved external symbol "public: class csPtr<struct iDataBuffer> __thiscall csSpriteBuilderFile::Build(struct iModelDataObject *)" (?Build@csSpriteBuilderFile@@QAE?AV?$csPtr@UiDataBuffer@@@@PAUiModelDataObject@@@Z) referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall csModelConverterSPR::Save(struct iModelData *,char const *)" (?Save@csModelConverterSPR@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiModelData@@PBD@Z)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::Begin(void)" (?Begin@csSpriteBuilderFile@@EAEXXZ)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::Finish(void)" (?Finish@csSpriteBuilderFile@@EAEXXZ)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::StoreTriangle(int,int,int)" (?StoreTriangle@csSpriteBuilderFile@@EAEXHHH@Z)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::StoreMaterial(struct iModelDataMaterial *)" (?StoreMaterial@csSpriteBuilderFile@@EAEXPAUiModelDataMaterial@@@Z)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual int __thiscall csSpriteBuilderFile::StoreFrameInfo(int,int)" (?StoreFrameInfo@csSpriteBuilderFile@@EAEHHH@Z)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::EnableTiling(void)" (?EnableTiling@csSpriteBuilderFile@@EAEXXZ)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::BeginFrame(int)" (?BeginFrame@csSpriteBuilderFile@@EAEXH@Z)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::FinishFrame(void)" (?FinishFrame@csSpriteBuilderFile@@EAEXXZ)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::AddVertex(class csVector3 const &,class csVector3 const &,class csVector2 const &)" (?AddVertex@csSpriteBuilderFile@@EAEXABVcsVector3@@0ABVcsVector2@@@Z)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::BeginAction(char const *)" (?BeginAction@csSpriteBuilderFile@@EAEXPBD@Z)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::FinishAction(void)" (?FinishAction@csSpriteBuilderFile@@EAEXXZ)
sprie.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderFile::StoreActionFrame(int,unsigned int,float)" (?StoreActionFrame@csSpriteBuilderFile@@EAEXHIM@Z)
..\..\sprie.dll : fatal error LNK1120: 13 unresolved externals
Build log was saved at "file://e:\CS\out\debug8\build\plgsprie\BuildLog.htm"
plgsprie - 14 error(s), 1 warning(s)
------ Build started: Project: plgobjie, Configuration: Debug Win32 ------
Linking...
LINK : warning LNK4076: invalid incremental status file '..\..\objie.ilk'; linking nonincrementally
   Creating library ..\..\out\debug8\build\plgobjie\plgobjie.lib and object ..\..\out\debug8\build\plgobjie\plgobjie.exp
objie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataPolygon::csModelDataPolygon(void)" (??0csModelDataPolygon@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterOBJ::Load(unsigned char *,unsigned int)" (?Load@csModelConverterOBJ@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
objie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataVertices::csModelDataVertices(void)" (??0csModelDataVertices@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterOBJ::Load(unsigned char *,unsigned int)" (?Load@csModelConverterOBJ@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
objie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataObject::csModelDataObject(void)" (??0csModelDataObject@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterOBJ::Load(unsigned char *,unsigned int)" (?Load@csModelConverterOBJ@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
objie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelData::csModelData(void)" (??0csModelData@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterOBJ::Load(unsigned char *,unsigned int)" (?Load@csModelConverterOBJ@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
..\..\objie.dll : fatal error LNK1120: 4 unresolved externals
Build log was saved at "file://e:\CS\out\debug8\build\plgobjie\BuildLog.htm"
plgobjie - 5 error(s), 1 warning(s)
------ Build started: Project: plgmdlie, Configuration: Debug Win32 ------
Linking...
LINK : warning LNK4076: invalid incremental status file '..\..\mdlie.ilk'; linking nonincrementally
   Creating library ..\..\out\debug8\build\plgmdlie\plgmdlie.lib and object ..\..\out\debug8\build\plgmdlie\plgmdlie.exp
mdlie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataVertices::csModelDataVertices(void)" (??0csModelDataVertices@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMDL::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMDL@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
mdlie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataAction::csModelDataAction(void)" (??0csModelDataAction@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMDL::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMDL@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
mdlie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataPolygon::csModelDataPolygon(void)" (??0csModelDataPolygon@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMDL::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMDL@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
mdlie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataObject::csModelDataObject(void)" (??0csModelDataObject@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMDL::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMDL@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
mdlie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelData::csModelData(void)" (??0csModelData@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMDL::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMDL@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
..\..\mdlie.dll : fatal error LNK1120: 5 unresolved externals
Build log was saved at "file://e:\CS\out\debug8\build\plgmdlie\BuildLog.htm"
plgmdlie - 6 error(s), 1 warning(s)
------ Build started: Project: plgmd2ie, Configuration: Debug Win32 ------
Linking...
LINK : warning LNK4076: invalid incremental status file '..\..\md2ie.ilk'; linking nonincrementally
   Creating library ..\..\out\debug8\build\plgmd2ie\plgmd2ie.lib and object ..\..\out\debug8\build\plgmd2ie\plgmd2ie.exp
md2ie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataVertices::csModelDataVertices(void)" (??0csModelDataVertices@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMD2::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMD2@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
md2ie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataAction::csModelDataAction(void)" (??0csModelDataAction@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMD2::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMD2@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
md2ie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataPolygon::csModelDataPolygon(void)" (??0csModelDataPolygon@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMD2::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMD2@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
md2ie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataObject::csModelDataObject(void)" (??0csModelDataObject@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMD2::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMD2@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
md2ie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelData::csModelData(void)" (??0csModelData@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterMD2::Load(unsigned char *,unsigned int)" (?Load@csModelConverterMD2@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
..\..\md2ie.dll : fatal error LNK1120: 5 unresolved externals
Build log was saved at "file://e:\CS\out\debug8\build\plgmd2ie\BuildLog.htm"
plgmd2ie - 6 error(s), 1 warning(s)
------ Build started: Project: plgie3ds, Configuration: Debug Win32 ------
Linking...
LINK : warning LNK4076: invalid incremental status file '..\..\ie3ds.ilk'; linking nonincrementally
   Creating library ..\..\out\debug8\build\plgie3ds\plgie3ds.lib and object ..\..\out\debug8\build\plgie3ds\plgie3ds.exp
ie3ds.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataObject::csModelDataObject(void)" (??0csModelDataObject@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverter3ds::Load(unsigned char *,unsigned int)" (?Load@csModelConverter3ds@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
ie3ds.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelData::csModelData(void)" (??0csModelData@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverter3ds::Load(unsigned char *,unsigned int)" (?Load@csModelConverter3ds@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
ie3ds.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataVertices::csModelDataVertices(void)" (??0csModelDataVertices@@QAE@XZ) referenced in function "private: bool __thiscall csModelConverter3ds::LoadMeshObjectData(struct iModelDataObject *,struct _Lib3dsMesh *,struct _Lib3dsMaterial *)" (?LoadMeshObjectData@csModelConverter3ds@@AAE_NPAUiModelDataObject@@PAU_Lib3dsMesh@@PAU_Lib3dsMaterial@@@Z)
ie3ds.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataPolygon::csModelDataPolygon(void)" (??0csModelDataPolygon@@QAE@XZ) referenced in function "void __cdecl LoadTriangles(struct iModelDataObject *,struct iModelDataVertices *,struct _Lib3dsFace *,int,bool,struct _Lib3dsMaterial *)" (?LoadTriangles@@YAXPAUiModelDataObject@@PAUiModelDataVertices@@PAU_Lib3dsFace@@H_NPAU_Lib3dsMaterial@@@Z)
..\..\ie3ds.dll : fatal error LNK1120: 4 unresolved externals
Build log was saved at "file://e:\CS\out\debug8\build\plgie3ds\BuildLog.htm"
plgie3ds - 5 error(s), 1 warning(s)
------ Build started: Project: plgcrossbld, Configuration: Debug Win32 ------
Linking...
LINK : warning LNK4076: invalid incremental status file '..\..\crossbld.ilk'; linking nonincrementally
   Creating library ..\..\out\debug8\build\plgcrossbld\plgcrossbld.lib and object ..\..\out\debug8\build\plgcrossbld\plgcrossbld.exp
crossbld.obj : error LNK2019: unresolved external symbol "public: bool __thiscall csSpriteBuilderMesh::Build(struct iModelDataObject *,struct iSprite3DFactoryState *)" (?Build@csSpriteBuilderMesh@@QAE_NPAUiModelDataObject@@PAUiSprite3DFactoryState@@@Z) referenced in function "public: virtual bool __thiscall csCrossBuilder::BuildSpriteFactory(struct iModelDataObject *,struct iSprite3DFactoryState *)const " (?BuildSpriteFactory@csCrossBuilder@@UBE_NPAUiModelDataObject@@PAUiSprite3DFactoryState@@@Z)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::Begin(void)" (?Begin@csSpriteBuilderMesh@@EAEXXZ)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::Finish(void)" (?Finish@csSpriteBuilderMesh@@EAEXXZ)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::StoreTriangle(int,int,int)" (?StoreTriangle@csSpriteBuilderMesh@@EAEXHHH@Z)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::StoreMaterial(struct iModelDataMaterial *)" (?StoreMaterial@csSpriteBuilderMesh@@EAEXPAUiModelDataMaterial@@@Z)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual int __thiscall csSpriteBuilderMesh::StoreFrameInfo(int,int)" (?StoreFrameInfo@csSpriteBuilderMesh@@EAEHHH@Z)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::EnableTiling(void)" (?EnableTiling@csSpriteBuilderMesh@@EAEXXZ)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::BeginFrame(int)" (?BeginFrame@csSpriteBuilderMesh@@EAEXH@Z)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::FinishFrame(void)" (?FinishFrame@csSpriteBuilderMesh@@EAEXXZ)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::AddVertex(class csVector3 const &,class csVector3 const &,class csVector2 const &)" (?AddVertex@csSpriteBuilderMesh@@EAEXABVcsVector3@@0ABVcsVector2@@@Z)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::BeginAction(char const *)" (?BeginAction@csSpriteBuilderMesh@@EAEXPBD@Z)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::FinishAction(void)" (?FinishAction@csSpriteBuilderMesh@@EAEXXZ)
crossbld.obj : error LNK2001: unresolved external symbol "private: virtual void __thiscall csSpriteBuilderMesh::StoreActionFrame(int,unsigned int,float)" (?StoreActionFrame@csSpriteBuilderMesh@@EAEXHIM@Z)
..\..\crossbld.dll : fatal error LNK1120: 13 unresolved externals
Build log was saved at "file://e:\CS\out\debug8\build\plgcrossbld\BuildLog.htm"
plgcrossbld - 14 error(s), 1 warning(s)
------ Build started: Project: plgaseie, Configuration: Debug Win32 ------
Linking...
LINK : warning LNK4076: invalid incremental status file '..\..\aseie.ilk'; linking nonincrementally
   Creating library ..\..\out\debug8\build\plgaseie\plgaseie.lib and object ..\..\out\debug8\build\plgaseie\plgaseie.exp
aseie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataVertices::csModelDataVertices(void)" (??0csModelDataVertices@@QAE@XZ) referenced in function "bool __cdecl csASEInterpreter_MAIN(class csModelConverterASE *,class csFileReadHelper &,char const *)" (?csASEInterpreter_MAIN@@YA_NPAVcsModelConverterASE@@AAVcsFileReadHelper@@PBD@Z)
aseie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataObject::csModelDataObject(void)" (??0csModelDataObject@@QAE@XZ) referenced in function "bool __cdecl csASEInterpreter_MAIN(class csModelConverterASE *,class csFileReadHelper &,char const *)" (?csASEInterpreter_MAIN@@YA_NPAVcsModelConverterASE@@AAVcsFileReadHelper@@PBD@Z)
aseie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelDataPolygon::csModelDataPolygon(void)" (??0csModelDataPolygon@@QAE@XZ) referenced in function "bool __cdecl csASEInterpreter_MESH_FACE_LIST(class csModelConverterASE *,class csFileReadHelper &,char const *)" (?csASEInterpreter_MESH_FACE_LIST@@YA_NPAVcsModelConverterASE@@AAVcsFileReadHelper@@PBD@Z)
aseie.obj : error LNK2019: unresolved external symbol "public: __thiscall csModelData::csModelData(void)" (??0csModelData@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iModelData> __thiscall csModelConverterASE::Load(unsigned char *,unsigned int)" (?Load@csModelConverterASE@@UAE?AV?$csPtr@UiModelData@@@@PAEI@Z)
aseie.obj : error LNK2019: unresolved external symbol "public: __thiscall csSingleIndexVertexSet::~csSingleIndexVertexSet(void)" (??1csSingleIndexVertexSet@@QAE@XZ) referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall csModelConverterASE::Save(struct iModelData *,char const *)" (?Save@csModelConverterASE@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiModelData@@PBD@Z)
aseie.obj : error LNK2019: unresolved external symbol "public: int __thiscall csSingleIndexVertexSet::GetTexel(unsigned int)const " (?GetTexel@csSingleIndexVertexSet@@QBEHI@Z) referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall csModelConverterASE::Save(struct iModelData *,char const *)" (?Save@csModelConverterASE@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiModelData@@PBD@Z)
aseie.obj : error LNK2019: unresolved external symbol "public: int __thiscall csSingleIndexVertexSet::GetVertex(unsigned int)const " (?GetVertex@csSingleIndexVertexSet@@QBEHI@Z) referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall csModelConverterASE::Save(struct iModelData *,char const *)" (?Save@csModelConverterASE@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiModelData@@PBD@Z)
aseie.obj : error LNK2019: unresolved external symbol "public: unsigned int __thiscall csSingleIndexVertexSet::GetVertexCount(void)const " (?GetVertexCount@csSingleIndexVertexSet@@QBEIXZ) referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall csModelConverterASE::Save(struct iModelData *,char const *)" (?Save@csModelConverterASE@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiModelData@@PBD@Z)
aseie.obj : error LNK2019: unresolved external symbol "public: unsigned int __thiscall csSingleIndexVertexSet::Add(int,int,int,int)" (?Add@csSingleIndexVertexSet@@QAEIHHHH@Z) referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall csModelConverterASE::Save(struct iModelData *,char const *)" (?Save@csModelConverterASE@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiModelData@@PBD@Z)
aseie.obj : error LNK2019: unresolved external symbol "public: __thiscall csSingleIndexVertexSet::csSingleIndexVertexSet(bool,bool,bool,bool)" (??0csSingleIndexVertexSet@@QAE@_N000@Z) referenced in function "public: virtual class csPtr<struct iDataBuffer> __thiscall csModelConverterASE::Save(struct iModelData *,char const *)" (?Save@csModelConverterASE@@UAE?AV?$csPtr@UiDataBuffer@@@@PAUiModelData@@PBD@Z)
..\..\aseie.dll : fatal error LNK1120: 10 unresolved externals
Build log was saved at "file://e:\CS\out\debug8\build\plgaseie\BuildLog.htm"
plgaseie - 11 error(s), 1 warning(s)
========== Build: 0 succeeded, 7 failed, 201 up-to-date, 0 skipped ==========


I use the latest (0.99-018) Win32lib package. I think, one or more miising lib cause this errors, or...
 What is my mistake?
Thanks for any help.




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jorrit
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« Reply #1 on: January 27, 2006, 09:25:11 am »

Hmm... Can you try this again with the new pseudo stable that was released today?

Greetings,
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paganwarrior
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Posts: 68


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« Reply #2 on: January 27, 2006, 09:54:18 am »

Of course. I try again smiley
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maharaja
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t.javed@hotmail.com
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« Reply #3 on: January 27, 2006, 11:45:34 am »

Of course. I try again smiley

Yes I had the same problem.
Removing the cs-win32libs-0.99r0_018 and reinstalling the older cs-win32libs-0.99r0_015 will help!

regards,
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paganwarrior
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« Reply #4 on: January 27, 2006, 12:23:12 pm »

The new pseudostable release works.

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