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Author Topic: Art Pipeline  (Read 3121 times)
Frogames
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« on: February 01, 2006, 10:40:31 pm »

Hi all,

My name is Christophe CANON, from Frogames, and i'm an artist.
I'm not here to find some work in the community, but to ask a few questions about art pipeline.

My job is to create art content packs (as you can see in my website), and my goal is to provide source files and precompiled files for game engines. I started with a first pack (the Dungeon Pack), and included files for a first game engine, and now, I'm looking for informations in order to include sources and precompiled files for Crystalspace.

So, Can you point me some good ressources about the export process for Crystalspace, some exporters downloads links, and can you tell me what is your favorite 3D app ?










Thank you!
Christophe
http://www.frogames.net
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jorrit
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« Reply #1 on: February 01, 2006, 10:44:28 pm »

Very nice screenshots!

Anyway the most popular modeller used for CS is Blender. There is a good exporter available here: http://b2cs.delcorp.org/index.php/Main_Page.

CS also supports cal3d models which can also be made in Blender. On the community site (http://community.crystalspace3d.org/tiki-index.php) you can find a few tutorials on how to use Blender and Crystal Space together.

An alternative is to use 3dsmax. That is also supported well.

Greetings,
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Frogames
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« Reply #2 on: February 07, 2006, 04:28:38 pm »

Thank you very much Smiley

Christophe
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