Crystal Space
Welcome,
Guest
. Please
login
or
register
.
May 18, 2013, 02:33:25 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
9222
Posts in
2229
Topics by
5379
Members
Latest Member:
Reenaryerson
Crystal Space
Crystal Space Development
Game Content Creation
Where to start learning shaders
« previous
next »
Pages:
[
1
]
Author
Topic: Where to start learning shaders (Read 4884 times)
ELF
Newbie
Posts: 1
Where to start learning shaders
«
on:
December 18, 2004, 12:07:41 am »
Hello there.
Though this community-site is pretty damn new, i hope I'll get an answer for my question.
I bet this has been explined before, but.
How do you go about taking creating, and implenting advanced shaders in your maps?
I have made a map in 3ds max, and used the Planeshift exporter script to get it into crystal space format.
Now I got a building, which I'd like to have a reflection map on, how should I go about this, and where can I find resources on learning shader programming for this engine?
Thanks in advance.
Logged
dingobloo
Idle Extrordinare.
Global Moderator
Full Member
Posts: 125
Where to start learning shaders
«
Reply #1 on:
December 18, 2004, 03:20:31 am »
Well, the engine is able to use CG format shaders using a type of bridge XML shader to pass on information from CS to CG code, also what you're talking about already exists in CS (if you're looking for a textrure+cubemap then there is that shader in the shader gallery) but if you want no texture ontop of that that shader comes with CS in data/shader/reflect.xml also my XML tutorial PART 1 has a part about adding shaders to your materials and how to find out what shader variables you need, so check it out.
Logged
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Crystal Space Development
-----------------------------
=> General Crystal Space Discussion
=> Support
-----------------------------
Crystal Space Project Development
-----------------------------
=> Feature Requests
=> Plugins
=> Bug Reports
-----------------------------
Crystal Space Development
-----------------------------
=> Game Content Creation
-----------------------------
Miscellaneous
-----------------------------
=> Article/Tutorial Requests
=> Article/Tutorial Discussion
-----------------------------
Crystal Space Project Development
-----------------------------
=> Development Discussion
-----------------------------
Crystal Space Projects
-----------------------------
=> Project Discussion
=> WIP Projects
=> Finished Projects
-----------------------------
Associate Projects
-----------------------------
=> CEL Discussion
=> Crystal Core Discussion
=> CrystalBlend Discussion
-----------------------------
Crystal Space Project Development
-----------------------------
=> Google Summer of Code
-----------------------------
Associate Projects
-----------------------------
=> Apricot (Open Game)
=> Ares Project
Loading...