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Author Topic: Resources for Beginners to 3D art.  (Read 55999 times)
maharaja
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« on: February 05, 2006, 10:43:27 pm »

The purpose of this thread is to provide in one place links to some good resources for making 3D art for new CS projects.
If You are an aspiring artist, or anyone who just wants to try a hand at 3D game design, hopefully this would help You get started.
I'd appreciate a lot if others could add more good links and/or information to this thread.

So, Lets get Going....

Blender Resources

Official Blender Magazine for Artists: http://www.intellidesign.org/blenderart_mag/

3D models
http://www.blendswap.com/

Building Maps
http://download.blender.org/documentation/html/p32.html
http://www-poleia.lip6.fr/~degris/blender/tutorial/
http://community.crystalspace3d.com/tiki-read_article.php?articleId=9

Making Characters
http://community.crystalspace3d.com/tiki-read_article.php?articleId=29

Character Animation
http://community.crystalspace3d.com/tiki-read_article.php?articleId=16


3dsMAX Resources

Normal Map Workflow: http://www.poopinmymouth.com/tutorial/normal_workflow.htm
Low Poly Character Modelling:  http://67.15.36.49/team/Tutorials/benmathis/benmathis_1.asp
Modeling a head with Editable Poly: http://www.ghouseproductions.com/tut_head.html


Terragen Resources

Terragen-to-Blender Converter: http://home.pacbell.net/c_keith/projects/blender/misc/Terragen.html


General Resources

Maps/Levels

Terrain/World

Characters/Models

Character Modelling Process: http://www.poopinmymouth.com/process/character_tutorial/character_process.htm
Digital Sculpting: http://www.ogle.com/articles/digital_sculpting.pdf  Save this pdf and read it.
Spiraloid Digital Sculpting Forum: http://cube.phlatt.net/forums/spiraloid/index.php
Low Polygon Hair Texturing: http://www.poopinmymouth.com/process/hair_tutorial/hair_01.htm
Human Eye Modeling: http://www.poopinmymouth.com/process/eyes/eyes.htm
Assets from YoFrankie: http://www.yofrankie.org/download/

Animation


Free Textures
Lots of free textures here: http://textures.forrest.cz/
Huge Collection of Free Models, Fonts, Textures ect: http://www.3dcafe.com/index.php?option=com_wrapper&Itemid=38
Some free textures: http://www.crystalspace3d.org/CreativeCommonsTextures/

Shaders
- Platform for shader development: http://lumina.sourceforge.net/
- debugging tool for shaders: http://www.vis.uni-stuttgart.de/glsldevil/

I'll try keep adding more links as and when I find them.
Regards,

« Last Edit: March 08, 2010, 08:20:37 pm by kickvb » Logged
genjix
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« Reply #1 on: May 09, 2006, 10:08:55 pm »

2 useful resources for track modelling:
http://www.danielsefton.com/tutorials/blender/index.php
http://netpanzer.berlios.de/tuxkart/index.php/Track Building Tutorial?PHPSESSID=082a21a3cf98200d489c2d2454b908cc
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Kriss
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« Reply #2 on: June 22, 2006, 03:54:08 pm »

Greetings!
Character modeling tutorial (not low-poly):
http://www.secondreality.ch/tutorials/modelling/body/body01.html
and check 3dtotal.com
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saucebox11
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« Reply #3 on: December 26, 2009, 08:29:45 am »

thanks for your hard work! its helping me out a lot. Smiley
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Robert webber
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« Reply #4 on: September 09, 2013, 01:42:10 pm »

Hey, thanks for sharing this. I think Google Sketchup is one of the best utilities which can be so much of use to the beginners in 3D design. The pro version is available at a price. I think the free version is enough.
microsoft-chat.com
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