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Author Topic: Materials and lights  (Read 6310 times)
Javier
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« on: February 12, 2006, 06:15:47 am »

Can anyone help me with a quick guide to placing a material using Crystalblend? Every time I place a solid color material Crystalblend won't run. I have only gotten to work uv maps. The other things is that the lights seem to be emitting a color gradient or something and every lamp turns my uv mapped walls into rainbows (i can see the uv map underneath though). If anyone knows why please let me know.
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jorrit
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« Reply #1 on: February 12, 2006, 09:10:44 pm »

Can anyone help me with a quick guide to placing a material using Crystalblend? Every time I place a solid color material Crystalblend won't run. I have only gotten to work uv maps. The other things is that the lights seem to be emitting a color gradient or something and every lamp turns my uv mapped walls into rainbows (i can see the uv map underneath though). If anyone knows why please let me know.

What exactly do you mean by 'won't run'? Can you give me a screenshot of what you mean by that rainbow effect?

Greetings,
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iqjavier
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« Reply #2 on: February 12, 2006, 11:40:51 pm »

Ok, this is what I get. I simply appended this building (it has UV maps and textures).

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jorrit
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« Reply #3 on: February 13, 2006, 06:26:13 am »

Ok, what video card do you have and do you have recent OpenGL drivers for it?

Greetings,
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iqjavier
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« Reply #4 on: February 13, 2006, 09:19:09 am »

I solved it. I hadn't applied normal maps. JIC, I have an ATI Radeon x850 Platinum Edition 256 MB PCI Express x16
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