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Author Topic: Maya  (Read 2176 times)
Aaron Weingartner
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« on: February 24, 2006, 04:40:20 am »

Does crystal space support Maya?
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aaron weingartner
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« Reply #1 on: February 24, 2006, 05:21:21 am »

nevermind, just looked through and found I gotta convert the files o.0

Why can't I just port them straight? >.<
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dingobloo
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« Reply #2 on: February 24, 2006, 09:08:28 am »

If you had searched, you can see there are export scripts for CS and CAL3D, although the CS script is rather dated, it should work for genmeshes and other things, this however may soon be dated by CrystalMaya which has a realtime preview http://wiki.peragro.org/index.php/CrystalMaya

Please search the forums in future for more information before posting.
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aaron weingartner
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« Reply #3 on: February 24, 2006, 08:41:23 pm »

So....I have to use one of those things, one of which is dated and by soun of it isn't efficent for mass use, and the other through a freeware animation tool...so there is no good direct port for something that is already finished, wlaking and all...until the new thing is complete that is.
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koocake
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« Reply #4 on: March 02, 2006, 11:42:56 pm »

that is correct.

regards,

Kate Mallichan
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