Crystal Space
Welcome, Guest. Please login or register.
October 25, 2014, 12:37:01 pm

Login with username, password and session length
Search:     Advanced search
9011 Posts in 2044 Topics by 8828 Members
Latest Member: Saikjanna
* Home Help Search Login Register
+  Crystal Space
|-+  Crystal Space Development
| |-+  Support
| | |-+  SpriteCal3D- Controlling the Model-error
« previous next »
Pages: 1 [2] Print
Author Topic: SpriteCal3D- Controlling the Model-error  (Read 4008 times)
gabdab
Newbie
*
Posts: 15


View Profile
« Reply #15 on: March 08, 2006, 03:12:57 pm »

Yes , first and only.
I get some errors occasionally on CS when scripting occours , so I figured it might be because I missed Swig when I installed CS.
Maybe I should reinstall CS to unlock full potential.

Is there a way to test for engine's singular functionalities so to figure out where to look at .
As I am new into coding there might be a trivial way to do so ..

Gab-
« Last Edit: March 08, 2006, 03:21:13 pm by gabdab » Logged
Pages: 1 [2] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 4.333 seconds with 16 queries.