Crystal Space
Welcome, Guest. Please login or register.
October 17, 2017, 12:27:41 pm

Login with username, password and session length
Search:     Advanced search
9063 Posts in 2051 Topics by 76977 Members
Latest Member: Piotrowski1975
* Home Help Search Login Register
+  Crystal Space
|-+  Crystal Space Development
| |-+  Support
| | |-+  ODE pluggin / dynSys->RemoveBody(...), slowing machine
« previous next »
Pages: [1] Print
Author Topic: ODE pluggin / dynSys->RemoveBody(...), slowing machine  (Read 2579 times)
Posts: 11

View Profile WWW
« on: May 01, 2005, 01:51:36 am »

When I create about 50 iRigidBody objects, after I clean them with dynSys->RemoveBody(pRB) they actually dont get deleted.

Despite they disappear they are still obstacles to other RB objects and the only way I found to make this work a bit better is pRB->MakeStatic() then move them to outside of map Sad

Tho after I create so much RB objects the machine gets slowed then i need to restart my application  cry

Is there nway I could use to really 'delete'  them from memory and remove them from dynamics engine?
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 4.142 seconds with 17 queries.