I'am a complete noob trying to learn Crystal Space and CEL and probably make someting useful

So, I compiled Crystal Space - successfully
Then I compiled CEL - successfully
However, then I try to run waktut.exe I have the following error:
crystalspace.canvas.openglwin:
GL driver: nvoglnt.dll 6.14.11.6218
crystalspace.canvas.openglcommon.driverdb:
Applied: NVidia: RECT texture extension apparently broken
crystalspace.canvas.openglcommon:
OpenGL renderer: GeForce 8500 GT/PCI/SSE2/3DNOW! (vendor: NVIDIA
Corporation) version 2.1.1
Using windowed mode at resolution 640x480.
Pixel format: Color: 32 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 64
AccumAlpha: 16 MultiSamples: 0
Multisample: disabled
crystalspace.canvas.openglwin:
VSync is disabled.
crystalspace.graphics3d.opengl:
Using VBO with 64 MB of VBO memory
crystalspace.engine.notify:
Recalculation of lightmaps forced.
Initializing lighting (15 meshes).
Shining lights (2 lights).
Time taken: 0.6250 seconds.
Caching lighting (15 meshes).
LoadLibraryEx(D:\MIDS\CS\crystalspace-src-1.2.1\sprcal3d.dll) error 14001: This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.
SCF_WARNING: factory returned a null instance for crystalspace.mesh.object.sprite.cal3d
if error messages are not self explanatory, recompile CS with CS_DEBUG
crystalspace.pluginmgr.loadplugin:
could not load plugin 'crystalspace.mesh.object.sprite.cal3d'crystalspace.spritecal3dfactoryloader.setup.objecttype: Could not load the sprite.cal3d mesh object plugin!
crystalspace.spritecal3dfactoryloader.setup.objecttype: [node: library,meshfact(name=test),params]
cel.pfobject.mesh.loadmeshfactory: Error loading mesh object factory or library 'cally.cal3d'!
Seminar Test: Error loading model!
Seminar Test: Couldn't create player!What should I do?