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| | |-+  Attaching a model(gun) to a cal3d model(badguy) for FPS
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Author Topic: Attaching a model(gun) to a cal3d model(badguy) for FPS  (Read 2863 times)
Roshan
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« on: March 23, 2006, 02:40:23 pm »

Does anyone know if there is a way to attach a gun to the hand of a badguy(cal3d model) other than rigging as part of the cal3d model? ideally i would like the attachment to release when the enemy is killed.

cheers
Roshan
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allpowerful32
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« Reply #1 on: March 24, 2006, 12:51:24 am »

look up sockets in the documentation.
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