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Author Topic: Best file format for models, maps, skeletal animation, etc.  (Read 1969 times)
kornerr
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« on: April 05, 2006, 12:15:25 pm »

What do you advise?
We want to use X3D.

Thanks.
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allpowerful32
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« Reply #1 on: April 07, 2006, 01:56:00 am »

There is the most support in CS for Blender (blender3d.org), and CS has its on map format.  Skeletal animation is best done with Cal3D.  Look that up in the documentation.  I also seriously doubt that there is any direct converter from x3d to any formats that CS can read. 
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