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General Crystal Space Discussion
Best file format for models, maps, skeletal animation, etc.
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Topic: Best file format for models, maps, skeletal animation, etc. (Read 1878 times)
kornerr
Full Member
Posts: 101
Best file format for models, maps, skeletal animation, etc.
«
on:
April 05, 2006, 12:15:25 pm »
What do you advise?
We want to use
X3D
.
Thanks.
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OSRPG (Open Source RPG)
CS Manual in Ru (will not be continued)
Open Source all the way, baby
allpowerful32
Jr. Member
Posts: 62
Re: Best file format for models, maps, skeletal animation, etc.
«
Reply #1 on:
April 07, 2006, 01:56:00 am »
There is the most support in CS for Blender (blender3d.org), and CS has its on map format. Skeletal animation is best done with Cal3D. Look that up in the documentation. I also seriously doubt that there is any direct converter from x3d to any formats that CS can read.
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