(→Car Modelling In Blender) |
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| + | Aligning shapes, they should be proportional and "flow naturally" (see at black unselected lines) | ||
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| + | [[Image:CarTutorial8.jpg]] | ||
Revision as of 20:49, 3 March 2007
Contents |
Car Modelling In Blender
by Dariusz Dawidowski
Step 1
Simple and uinversal base mesh for cars
Step 2
Step 3
Fitting side using background image
Step 4
Step 5
Fitting top using background image
Step 6
Step 7
Adjusting vertex by vertex
Step 8
Aligning shapes, they should be proportional and "flow naturally" (see at black unselected lines)








