Contents |
Car Modelling In Blender
by Dariusz Dawidowski
Step 1
Simple and uinversal base mesh for cars
Step 2
Step 3
Fitting side using background image
Step 4
Step 5
Fitting top using background image
Step 6
Step 7
Adjusting vertex by vertex
Step 8
Aligning shapes, they should be proportional and "flow naturally" (see at black unselected lines)








