Crystal Space 3D
 Revision as of 19:29, 11 June 2007 (edit) (→About the code)← Previous diff Revision as of 21:07, 12 June 2007 (edit) (undo) (→Short concept - Typo fixes)Next diff → Line 6: Line 6: == Short concept == == Short concept == - Cally in the maze is a classical "find out from the labirynth" game. The player controls Cally, who tries to escape from the maze. She can find treausres, keys for closed doors, secret tunnels and so on. Cally can find find treausure in the maze - gold coins and jewels. The game has more levels. When the final level has been finished - the game will be over. The player earns points to measure his efficiency. See this table for details: + Cally in the maze is a classical "find out from the labirynth" game. The player controls Cally, who tries to escape from the maze. She can find treasures, keys for closed doors, secret tunnels and so on. There are two treasure types in the maze - gold coins and jewels. The game has more levels. When the final level has been finished - the game will be over. The player earns points to measure his efficiency. See this table for details: Points Goal
Points Goal
Line 15: Line 15: + 1000 for every secret door
+ 1000 for every secret door
- The program will measure how much time the player uses. When the game is over, the earned points will be divided by time - this value will be the final result. So be quick. + The program will measure how much time the player uses. When the game is over, the earned points will be divided by time - this value will be the final result. So be quick. == Used technologies == == Used technologies ==

# Cally in The Maze - Planning the game

## Introduction

Cally in the maze is simple game, but it has its own rules. In this section I describe the game itself, so you won't find any code pieces or progam architectures here.

## Short concept

Cally in the maze is a classical "find out from the labirynth" game. The player controls Cally, who tries to escape from the maze. She can find treasures, keys for closed doors, secret tunnels and so on. There are two treasure types in the maze - gold coins and jewels. The game has more levels. When the final level has been finished - the game will be over. The player earns points to measure his efficiency. See this table for details:

Points Goal
+ 1000 when a level is finshed
+ 5000 when the the final level is finished
+ 50 for every gold coins
+ 250 for every jewel
+ 1000 for every secret door

The program will measure how much time the player uses. When the game is over, the earned points will be divided by time - this value will be the final result. So be quick.

## Used technologies

Rendering engine: Crystal Space

Sound: Crystal Space built-in OpenAL plugin

GUI: Crystal Space built-in Cegui plugin

Scripting: Python (yes, the built-in plugin :) )

Compiler +IDE: MVCS8 Express +Msys+mingw+CodeBlocks

Level builder: pen, paper, then notepad (yes, I write the xml world files by hand)

+Many third party graphics, sounds and other stuff.