During this month of September, Crystal Space programmers will gather in Barcelona, Spain, for a harsh time of coding. They all share a common interest in the development of Crystal Space, which is why the developers are meeting. This is made possible by the Spanish company ikusnet, who is paying for all the expenses.
A hackfest (known as hackathons more commonly) is an event when programmers meet to do collaborative computer programming. These events are typically between several days and a week in length.
Amir Taaki, Seth Yastrov, Pablo Martin and others present for entire duration.
|14th||arrival||Vincent Knecht, Matthew Sutcliffe, Marten Svanfeldt|
|16th||departure||Vincent Knecht, Matthew Sutcliffe|
|?||departure||obi_1 (week later)|
Meet the Developers
Wanted to ever meet such a large group of game developers in your life? Then there are blender classes being run during the place every Thursday and Sunday this month. More details.
Session and topics
The agenda is very dynamic, and the list below is not comprehensive. It is a guideline based on the interests of the arrivals when they come.
|sueastside arrives 18:00. sueastside, iceeey and caedes can talk about Peragro Tempus.|
|res2k arrives at 15:00. Aprict core present, find out more about entity system in PT and discuss possible AI or skeleton in CS.|
| thebolt, groton, Oktal and vknecht present. This day is designated as a discussion day. Topics are CS (physics, bindings split, animation), CEL,
Apricot, future gamedev, other proposals and presentations. There is maybe a plan to setup an audio conference with LugRadio and also a university in England.
|Render manager talk, and learn stuff from thebolt :) After he has left work on tools.|
|obi_1 leaves. Work on CS, b2cs and iceeey do CSEd (with res2k).|
|chill with res2k :)|| sueastside leaves. Implementing CEL stuff with darek if he's still
Registration was not an open process, but rather a hand selected affair. There may be some spare spaces for allocation, but they are currently not known at this time.