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| '''[[CELstart]]''' is a '''CEL'''-based environment for self-contained game packages, allowing ''easy game creation'' via scripting, thereby making the development process easier for those less proficient with C++. The package nature of games also make distribution simple. [[CELstart|Read more.]]
| '''[[CELstart]]''' is a '''CEL'''-based environment for self-contained game packages, allowing ''easy game creation'' via scripting, thereby making the development process easier for those less proficient with C++. The package nature of games also make distribution simple. [[CELstart|Read more.]]
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| [[Image:apricot.png|left|50px]]
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| [[Image:YoFrankie.png|left|50px]]
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| '''[[Apricot]]''' is the Open Game project together with [http://www.blender.org Blender].
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| '''[[YoFrankie!]]''' is the Open Game project together with [http://www.blender.org Blender].
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| [[Image:CrystalCore-compact.png|left|50px]]
| [[Image:CrystalCore-compact.png|left|50px]]

Revision as of 16:38, 26 October 2008

➲ Quick links

Documentation - Stable Version 2.0
Documentation - Trunk
Tutorials


Featured project:

YoFrankie!

Image:Yofrankie20_small.png

More info about the project: YoFrankie!

YoFrankie homepage: http://yofrankie.org

Projects

Crystal Space is our main project. It is a free cross-platform software development kit for realtime 3D graphics, with particular focus on games.
CEL (Crystal Entity Layer) is a companion to Crystal Space, adding entity management and thus providing a game engine. Read more.
CELstart is a CEL-based environment for self-contained game packages, allowing easy game creation via scripting, thereby making the development process easier for those less proficient with C++. The package nature of games also make distribution simple. Read more.
YoFrankie! is the Open Game project together with Blender.
Crystal Core is the Crystal Space demo game. It is an single player shooter/quest based game using CELstart technology. Read more.



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