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| [[Image:Dareks_penguins.jpg|thumb|left|celstart game from a larger set of mini games, made by indie developer.]] | | [[Image:Dareks_penguins.jpg|thumb|left|celstart game from a larger set of mini games, made by indie developer.]] | ||
| [[Image:Dmaria.jpg|thumb|left|Game featuring the actress Dulce Maria.]] | | [[Image:Dmaria.jpg|thumb|left|Game featuring the actress Dulce Maria.]] | ||
| - | | [[Image:Xoticstages.jpg|thumb|left|Screenshot in blender, showing going from blender to Crystal Space.]] | + | | [[Image:Xoticstages.jpg|thumb|left|Screenshot in blender, showing going from blender to Crystal Space. From the game Crystal Core.]] |
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Revision as of 12:07, 3 May 2007
Contents |
Feature Spotlight
In the development version of Crystal Space (1.1) we recently added support for decals. In this screenshot you can see how decals will be used in future versions of PlaneShift for doing shadows under characters and for a targetting effect. Of course you can use decals for many other things (footsteps, bullet holes, ...).
Screenshots
Videos
This is a collection of videos that demonstrate specific features or give an impression of projects using CrystalSpace.
Featured Project
open Outcast is a free and portable action-adventure that wants to become the inofficial successor of the commercial game "Outcast". After the official sequel "Outcast 2" was canceled because the game studio went bankrupt, a bunch of fans decided to create their own sequel using free technology. Get yourself an impression on the progress of the project by visiting our website! Open Outcast can be found at www.openoutcast.org and you can download the tech demo from this location.
Previous Featured Projects
Planeshift is an Open Source MMORPG which has been using our engine for years. In general, whenever there is a new Feature in CS they are amongst the first to explore it and, um, help finding (and fixing) bugs. Read more about their great project on their homepage.

