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= Featured Project = | = Featured Project = | ||
| - | [[Image: | + | [[Image:Jammers.jpg|thumb|left|Screenshot from open Outcast]] <span>open Outcast is a free and portable action-adventure that wants to become the inofficial successor of the commercial game "Outcast". After the official sequel "Outcast 2" was canceled because the game studio went bankrupt, a bunch of fans decided to create their own sequel using free technology. Get yourself an impression on the progress of the project by visiting our website! Open Outcast can be found at [http://www.openoutcast.org www.openoutcast.org] and you can download the tech demo from [http://www.openoutcast.org/en_techdemos.php this location].</span> |
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= Previous Featured Projects = | = Previous Featured Projects = | ||
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| + | [[Image:Projects_Open_Outcast.jpg|thumb|left|Screenshot from open Outcast]] <span>open Outcast is a free and portable action-adventure that wants to become the inofficial successor of the commercial game "Outcast". After the official sequel "Outcast 2" was canceled because the game studio went bankrupt, a bunch of fans decided to create their own sequel using free technology. Get yourself an impression on the progress of the project by visiting our website! Open Outcast can be found at [http://www.openoutcast.org www.openoutcast.org] and you can download the tech demo from [http://www.openoutcast.org/en_techdemos.php this location].</span> | ||
| + | <br clear="all" /> | ||
[[Image:Projects_Planeshift.jpg|thumb|left|The Dsar Akkaio (in Ojaveda) level from above]] <span>'''Planeshift''' is an Open Source MMORPG which has been using our engine for years. In general, whenever there is a new Feature in CS they are amongst the first to explore it and, um, help finding (and fixing) bugs. Read more about their great project on their [http://www.planeshift.it homepage].</span> | [[Image:Projects_Planeshift.jpg|thumb|left|The Dsar Akkaio (in Ojaveda) level from above]] <span>'''Planeshift''' is an Open Source MMORPG which has been using our engine for years. In general, whenever there is a new Feature in CS they are amongst the first to explore it and, um, help finding (and fixing) bugs. Read more about their great project on their [http://www.planeshift.it homepage].</span> | ||
Revision as of 13:31, 8 October 2007
Contents |
Feature Spotlight
In the development version of Crystal Space (1.1) we recently added support for decals. In this screenshot you can see how decals will be used in future versions of PlaneShift for doing shadows under characters and for a targetting effect. Of course you can use decals for many other things (footsteps, bullet holes, ...).
Screenshots
| Ecksdee, a futuristic Race & Destroy game |
| Screenshot in blender, showing going from blender to Crystal Space. From the game Crystal Core. |
| Planeshift, a notable free software MMORPG. |
| An Outcast remake called Open Outcast. | Peragro Tempus, a libre software MMORPG. |
Videos
This is a collection of videos that demonstrate specific features or give an impression of projects using CrystalSpace.
Featured Project
Image:Jammers.jpg
Screenshot from open Outcast
Previous Featured Projects
open Outcast is a free and portable action-adventure that wants to become the inofficial successor of the commercial game "Outcast". After the official sequel "Outcast 2" was canceled because the game studio went bankrupt, a bunch of fans decided to create their own sequel using free technology. Get yourself an impression on the progress of the project by visiting our website! Open Outcast can be found at www.openoutcast.org and you can download the tech demo from this location.

