| Line 26: | Line 26: | ||
|- | |- | ||
|style="color: white; background-color: grey;" |Translations | |style="color: white; background-color: grey;" |Translations | ||
| - | |style="color: white; background-color: grey;" | | + | |style="color: white; background-color: grey;" |OpenAL |
|- | |- | ||
|[[Image:banner_translations.jpg|Translations]] | |[[Image:banner_translations.jpg|Translations]] | ||
| - | | | + | |[[Image:banner_openal.jpg|OpenAL]] |
|- | |- | ||
|valign="top"|A new translation plugin makes it easier to add internationalization support to your game or application. | |valign="top"|A new translation plugin makes it easier to add internationalization support to your game or application. | ||
| - | |valign="top"| | + | |valign="top"|Also new in 1.4 is the OpenAL sound renderer plugin for 3D sound using the OpenAL library. |
|} | |} | ||
Revision as of 10:14, 15 December 2009
We are very proud to announce the 1.4 release of Crystal Space and CEL. This is the final 1.x version of Crystal Space. The next release will be 2.0 which will remove a lot of deprecated features and no longer be 100% backwards compatible. This version should be mostly compatible with 1.2.






