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= YoFrankie! Open game =
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<div style="float: left; ">[[Image:YoFrankie.png|50px]]</div>
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YoFrankie! is the Open Game project in cooperation with the [http://www.blender.org Blender] project. It aims to produce both a fun game whose source and content is open and improvements to the technologies used, ie to Blender for making it a better tool for creating games and to CrystalSpace to add features expected from modern games.
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Apricot is the Open Game project in cooperation with the [http://www.blender.org Blender] project. This page will be filled out later.
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== Status ==
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If you want to chat about Apricot you can visit the #opengame IRC channel on FreeNode.net.
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Work on YoFrankie! has ended in August 2008. The DVD is expected to be shipped out during November 2008. To get the latest information on the project visit [http://yofrankie.org The YoFrankie Homepage].
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For Apricot game discussions, ideas, whatever you can visit [http://www.crystalspace3d.org/forum/index.php/board,20.0.html the Apricot Forums].
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Be aware that late in the development a 'split' was made, resulting in two versions of the game — a “CrystalSpace” and “Blender Game Engine” version — worked on by different parts of the team. For the reasons of this please read [http://www.yofrankie.org/?p=233 the announcing article on the YoFrankie! blog]. The DVD will contain assets and code for both versions.
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== Source Code Repository ==
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The source code and art for YoFrankie! - both CS and BGE versions - are available in a Git repository.
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To get an anonymous checkout, run <code>git clone git://crystalspace3d.org/yofrankie.git/</code> in a terminal. If you don't know what Git is or how to get it, check out [http://git-scm.com/ the Git homepage]. You should also take a look at [http://www-cs-students.stanford.edu/~blynn/gitmagic/ch01.html “Git Magic”] which provides introductions to often used Git concepts and commands.
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To browse online or download a packed version, visit the [http://www.crystalspace3d.org/cgi-bin/gitweb/gitweb.cgi Crystal Space Gitweb].
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Right now, development on the CS edition is dormant. However, this does not mean we want to discourage anyone from taking a look and playing around with the source. If you want to make changes - by all means! Contact a crystalspace3d.org admin to get details on how to get write access.
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== Further Resources ==
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More resources (albeit BGE-centered) can be found at the [http://www.yofrankie.org/download/ YoFrankie! download page]. Also, the DVD of course has a number of extra resources, such as concept art, community-created animations.
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=== Creative Commons textures ===
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Another result of the YoFrankie! production is a collection of textures (not used as game assets) licensed under the Creative Commons license. It can be viewed online [http://www.crystalspace3d.org/CreativeCommonsTextures/ here].
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== Community ==
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If you want to chat about Apricot you can visit the #opengame IRC channel on FreeNode.net.
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The Apricot Open Game project recruitment starts now! We are looking for three Blender artists to come to Amsterdam for 3 to 6 months to help us making a compelling 3D game using Crystal Space and Blender! Read [http://www.blender.org/blenderorg/blender-foundation/apricot-open-game/ this article] at the Blender site for more information.
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For YoFrankie! game discussions, ideas, whatever you can visit [http://www.crystalspace3d.org/forum/index.php/board,20.0.html the YoFrankie! Forums].
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In addition you can also participate in the new [http://www.blender.org/forum/viewforum.php?f=20 Open Projects Forum] to discuss Apricot and other open projects.
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In addition you can also participate in the new [http://www.blender.org/forum/viewforum.php?f=20 Open Projects Forum] to discuss YoFrankie! and other open projects.
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== Help Support Apricot and Crystal Space! ==
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== You Can Still Help Support YoFrankie! ==
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The Apricot team has been selected and is ready to make a smashing game using Crystal Space and Blender. In order to support this Apricot project (and support Crystal Space!) you can pre-order the DVD. This is very important for us as it gives us the needed funds to make sure the project can go for six months. You can get more information and pre-order information at [http://apricot.blender.og The Apricot Blog]. Thanks for your support!
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Even if the project is now finished you can still support the Blender Institute by pre-ordering the DVD. This will help them to fund other open projects in the future. You can get more information and order information at [http://yofrankie.org The YoFrankie! Blog]. Thanks for your support!

Current revision

Contents

YoFrankie! Open game

YoFrankie! is the Open Game project in cooperation with the Blender project. It aims to produce both a fun game whose source and content is open and improvements to the technologies used, ie to Blender for making it a better tool for creating games and to CrystalSpace to add features expected from modern games.

Status

Work on YoFrankie! has ended in August 2008. The DVD is expected to be shipped out during November 2008. To get the latest information on the project visit The YoFrankie Homepage.

Be aware that late in the development a 'split' was made, resulting in two versions of the game — a “CrystalSpace” and “Blender Game Engine” version — worked on by different parts of the team. For the reasons of this please read the announcing article on the YoFrankie! blog. The DVD will contain assets and code for both versions.

Source Code Repository

The source code and art for YoFrankie! - both CS and BGE versions - are available in a Git repository.

To get an anonymous checkout, run git clone git://crystalspace3d.org/yofrankie.git/ in a terminal. If you don't know what Git is or how to get it, check out the Git homepage. You should also take a look at “Git Magic” which provides introductions to often used Git concepts and commands.

To browse online or download a packed version, visit the Crystal Space Gitweb.

Right now, development on the CS edition is dormant. However, this does not mean we want to discourage anyone from taking a look and playing around with the source. If you want to make changes - by all means! Contact a crystalspace3d.org admin to get details on how to get write access.

Further Resources

More resources (albeit BGE-centered) can be found at the YoFrankie! download page. Also, the DVD of course has a number of extra resources, such as concept art, community-created animations.

Creative Commons textures

Another result of the YoFrankie! production is a collection of textures (not used as game assets) licensed under the Creative Commons license. It can be viewed online here.

Community

If you want to chat about Apricot you can visit the #opengame IRC channel on FreeNode.net.

For YoFrankie! game discussions, ideas, whatever you can visit the YoFrankie! Forums.

In addition you can also participate in the new Open Projects Forum to discuss YoFrankie! and other open projects.

You Can Still Help Support YoFrankie!

Even if the project is now finished you can still support the Blender Institute by pre-ordering the DVD. This will help them to fund other open projects in the future. You can get more information and order information at The YoFrankie! Blog. Thanks for your support!

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