To kickstart some new levels for Yo-Frankie I have decided to run a six week competition to create new levels for the game. These can then be included in a future release of YoFrankie, which will include updates for the next blender release and bugfixes.

Goal: Create a great new level for YoFrankie based on the following criteria…
- Level design (the level should be fun to run around, explore, and play in)
- Game play (playing the level from start to finish should be engaging)
- Good graphics quality (nice textures/materials/scenery)
Bonus Points for…
- Efficiency - Creative use of existing Yo Frankie assets (textures/materials/models/sounds).
- Replay value - Come up with a way that makes your level fun to play again and again!
- Puzzles - Its possible to create puzzles with no programming (pushing blocks about, spring boxes, moving platforms)
- 2 player features (when the level is extra fun to play with or against a friend)
No Bonus Points for…
- Slow level logic/python scripts
- Level running slower then existing YoFrakie levels (level_1_home)
Starting Date: January 16th, 2009
Deadline: February 28th, 2009
First Prize 250 Euro
Second Prize 150 Euro
Third Prize 100 Euro
(Payment via PayPal)
Notes
- You may focus mostly on one area, awesome graphics, great puzzles, fun 2 player, challenging platforms to glide between etc.
- This project should be something a non technical artist can finish. You can make a level without adding any logic bricks or scripts, the players have their own logic, so you can get by with knowing 3-4 property names to assign to different level objects - see the wiki for details.
- Your level doesn’t need to use GLSL materials (old texface materials are ok too).
- This level will eventually be included with other levels, start by adding your level to the “levels” directory, and reuse existing groups where possible.
- Even if you don’t win, your level can still be included in the next release of YoFrankie.
- This is not an official Blender Foundation competition, see my contact details below.
- To get updated YoFrankie files from Subversion see projects.blender.org/projects/yofrankie
Judging
I’ll run a community vote on blender artists, however I’ll decide on the final outcome if it seems biased in some way or if people are not able to test levels.
Rules
- Collaboration is fine, but I’ll only accept an entry from a single person.
- Final level must be under 100mb compressed.
- No modifications to the player logic (jump height, glide distance etc) - bug fixes are an exception.
- Your level must be under the same creative commons license as all existing YoFrankie levels.
- No node based materials (just use material-textures for more efficient shaders)
- You can enter more then one level
- Level cannot have been entered into a previous competition
I’ll answer questions on the thread, but you can mail me personally too.
Contact: Campbell Barton - ideasman42@gmail.com
































