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An Opentree lib plugin for speedtree like foliage is in the soc/imposters branch. It wil be merged back into trunk as soon as i find the time to do so. Since i'm currently busy with 1.0 release planning and start my diploma next week it will prolly take a while. However this is not such a big loss because:

Currently otl only supports (very) high poly tree generation. Vertex counts go up to 1.000.000. As such it's not useable for bigger amounts foliage (as forrests). First of this can be reduced a lot by using billboards and imposters, which will also be contained in one of the next releases. Secondly there is an experimental algo that creates billboardclouds. However this needs better r2t support in CS and some enhancements in OTL to be integrated easily.

Any ideas or help is of course welcome. Fossi

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