Hierarchy

2007-06-26

Hierarchy

Permalink 07:14:57 pm, Categories: World Editor  

Hierarchy of flarge

At last, we have a proper hierarchy shown in the scene browser. What you see above is the scene node hierarchy of flarge.

I'm ignoring the whole multiple names/hierarchies thing that I mentioned in my last post. That stuff can come later.

TODO for Scene Browser:
Show icons for nodes, e.g. light bulb for lights, cube for mesh.
Implement reparenting
Implement renaming (currently allows you to do it, but doesn't actually change the CS object)
Implement context menu which has Select, Remove command and shows available one-off tools.

TODO for other stuff:
Implement VFS open dialog
Implement saving

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